Where to put skyrim mods

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In respect to the immersion of the players, what is my main modding philosophy alongisde the ideal of make all my assets open source, you are not allowed to change drastically the lore (official or created by me in an immersive way) in The Elder Scrolls universe for the assets you are using. This will automatically create a link where the users of your mod will be able to see the credit section in this page showing the authors that worked in the assets you are using esp settings contained in this mod, in your own authoral mods, as long as you put a link in your mod page to this mod page. You can use the models, textures, special effects, sounds and scripts, and general. THIS MOD IS OPEN SOURCE TO THE COMMUNITY, IF YOU FOLLOW THE RULES BELLOW: